This 2-4 players board game is set up on an hexa-map and supplied with metal miniatures. The background is fairly simple, in a far future each player represent a mining company on a planete full of ore. Players lead a detachment of vehicules and have to pick-up the maximum of ore in a certain time (21 to 25 turns)
The map is splited un various types of terrain as Plain, Mounts, Swamps and Sea. Function of the tide, the map change and reveal a new geography every turn. The Variety of vehicules is a big plus as well, indeed, you can activate Tanks, Heavy tanks, Crabs, Meteo Stations, Barges and ships. Each vehicule have is own specificities.The gameplay is based on a reserve of 15 actions you have to spend each turns to move, transform ore, transfert, fight, etc... No dice are rolled in this game. For a game count 45min for 2 players and 120min for 4 players. Full Metal planete was also edited by A
tari for Pc gaming in 1990.
Regarding the painting job, I mostly used Autumnal colors that I highlighted with bone beige. Each vehicules have a cavity to host a colored gem in order to differanciate each mining compagny. I swapped the supplied gems by bigger gems I formed with greenstuff. Model are supposed to be stacked during the game, so I recommand to protect them with thick varnish. I used a glossy one that I recovered with mat varnish from PA range to breack the shiny fx except for the gems.
![]() |
To protect your models : Thick glossy varnish and mat varnish |
![]() |
Expansion for base game |
![]() |
Ad from Old french wargame magazine |